Damage (FFC)

Creds to Aeri for finding the damage formula. He found it on a fucking calculator.

Damage = {[(Attack + Base Power) * Attack Support] - (Defense * Defense Support)} * Random multiplier * Element Multiplier * Range multiplier
Attack is the Attack stat of the attacking vivosaur.

Base Power is the inherent, hidden value that a move has that dictates how strong it will be independent of the vivosaur's Attack stat.

Example: T-Rex’s Scare Tactics has a total Power value of 166. T-Rex has 99 Attack. Therefore, the Base Power of Scare Tactics is 67. If T-Rex had an Attack stat of 109, the total Power value of Scare Tactics would be 176. Every individual move has a different base damage. Attack Support is the support effects affecting the attacking vivosaur's Attack stat.

Defense is the Defense stat of the defensing vivosaur.

Defense Support is the support effects affecting the defending vivosaur's Defense stat.

Random Multiplier is a value ranging from 0.75 to 0.85.

Element Multiplier is a value dependent on the elemental advantage/disadvantage of the interacting vivosaurs.

Range Multiplier is a value dependent on the range class of the attacking vivosaur as well as the positional advantage/disadvantage it has relative to the defending vivosaur. Close-Range vivosaurs, Mid-Range vivosaurs, and Long-Range vivosaurs all have different multipliers as well as optimal positions.